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    • A good way of "Dua"

       روضہ رسولﷺپر ایک عربی دیہاتی حاضر ہوکر رب سےکچھ یوں دعا کرتا ہے،* اس کے مانگنے کا انداز دیکھیئے، الفاظ پر غورکیجیئے!یقین جانیئے رب سے مانگنے کا بھی ایک خاص فن، انداز اور ڈھنگ ہوتا ہے جو کہ اس گاؤں کے رہنے والے عربی سے سیکھنا چاہیئے. اے الله!  یہ آپ کے حبیب ہیں،  میں آپ کا غلام ہوں اور شیطان آپ کا دشمن ہے۔  خدایا اگر تو مجھے بخش دے گا تو تیرا حبیب خوش ہوگا،  تیرا بندہ کامیاب ہوگا اور تیرا دشمن غمگین ہوگا...  مولا!  اگر تو نے میری بخشش نہیں کی تو تیرا حبیب غمگین ہوگا،  تیرا غلام ناکام ہوگا اور تیرا دشمن خوش ہوگا...  الہی! تیری شان اس سے بڑی ھے کہ تو اپنے حبیب کو غمگین کردے،  اپنے بندے کو ناکام اور اپنے دشمن کو خوش کردے...  میرے پروردگار،  ہم عرب ہیں، ہمارے یہاں جب کوئی سردار فوت ہو جائے تو اس کی قبر پر غلاموں کو آزاد کیا جاتا ہے. یہ تو تمام جہانوں کے سردار محمد الرسول اللهﷺ کی قبر ہے، پس یہاں مجھ غلام کو جھنم کی آگ سے آزاد فرما دے۔ آمین۔  میں نے یہ دعا سُنی تو دنگ رہ گیا.پھر ان سے بات کی. میں نے اپنی عمر بتائی اور ان کی عمر پوچھی تو معلوم ہوا وہ ۹۵ برس کے تھے اور ان کی والدہ کا انتقال ۱۰۵ برس کی عمر میں ہوا تھا. میں نے ذرا ہچکچاہٹ سے پوچھا کہ اچھی صحت کا راز تو بتائیں؟ کہنے لگے بس بیمار نہ پڑو. میں نے کہا یہ تو ہمارے بس کی بات نہیں۔ ہنستے ہوئے کہنے لگے بس کی بات ہے. میں نے کہا، آپ بتائیں میں ضرور عمل کرونگا. میرے قریب آکر آہستہ سے کہنے لگے، منہ میں کبھی کوئی چیز بسم الله کے بغیر نہ ڈالنا چاہے، پانی کا قطرہ ہو یا چنے کا دانہ... میں خاموش سا ہوگیا.پھرکہنے لگے الله تعالیٰ نے کوئی چیز بے مقصد اور بلاوجہ نہیں بنائی. ہرچیز میں ایک حکمت ہے، اور اس میں فائدے اور نقصان دونوں پوشیدہ ہیں- جب ہم کوئی بھی چیز بسم الله پڑھ کر منہ میں ڈالتے ہیں، تو الله اس میں سے نقصان نکال دیتا ہے-ہمیشہ بسم الله پڑھ کر کھاؤ پیو. اور دل میں بار بار خالق کا شکر ادا کرتے رہو. اور جب ختم کر لو تو بھی ہاتھ اٹھا کر شکر ادا کرو .کبھی بیمار نہ پڑوگے- ان شاءالله میری آنکھیں تر ہوچکی تھیں کہ یہ شخص ہماری مسجدوں کے مُلا اور عالموں سے کتنا بڑا عالم تھا؟ خیر دیر ہورہی تھی میں سلام کرکے اٹھنے لگا تو میرا ہاتھ پکڑ کر کہنے لگے:کھانے کے حوالے سے آخری بات بھی سنتے جاؤ،  میں جی کہہ کر پھر بیٹھ گیا.کہنے لگے اگر کسی کے ساتھ بیٹھ کر کھا رہے ہو تو کبھی بھول کے بھی پہل نا کیا کرو. چاہے کتنی ہی بھوک لگی ہو. پہلے سامنے والی کی پلیٹ میں ڈالو اور وہ جب تک لقمہ اپنے منہ میں نہ رکھ لے، تم نہ شروع کیا کرو. میری ہمت نہیں پڑ رہی تھی کہ اسکا فائدہ پوچھوں؟لیکن وہ خود ہی کہنے لگے یہ تمہارے کھانے کا صدقہ ادا ہوگیا اور ساتھ ہی الله بھی راضی ہوا کہ تم نے پہلے اس کے بندے کا خیال کیا- یاد رکھو غذا جسم کی اور بسم الله روح کی غذا ہے- اب بتاؤ کیا تم ایسے کھانے سے بیمار پڑ سکتے ہو؟ میں شرمندگی میں ڈوبا ہوا، بے ساختہ ان کے چہرے پر اپنے دونوں ہاتھ رکھ کر جانے کی اجازت لے کر تیزی سے جانے کے لئے مڑ گیا کہ دین کی چھوٹی چھوٹی باتوں سے ہم اور ہماری اولادیں کتنی محروم ہیں۔  الله پاک ہمیں دل و جان سے شاکر بنائے اور دین کا صحیح علم اور اچھی سمجھ عطا فرمائے.-آمین ثمہ آمین.مجھے بھیجنے والے اور میرے لیئے دعا فرما یئےگا جزاک اللہ

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Friday, 21 September 2018

Action Role-Playing Video Game

https://www.supergiantgames.com/games/bastion/


Bastion is the first title from Supergiant Games, an original action role-playing game set in a lush imaginative world, in which players must create and fight for civilization’s last refuge as a mysterious narrator marks their every move.


FAQ's

Can I make and monetize Let's Play videos of Bastion? Short answer is yes, and thank you. For more details please read our policy on Let's Play videos.
What is Bastion? Bastion is an original action role-playing game featuring a reactive narrator who marks your every move, lush hand-painted 2D artwork, and tight responsive gameplay that rewards playing with finesse. The game is designed to be simple to pick up and start playing, while offering a lot of rich choices around character customization as well as a deep story and gameworld you can lose yourself in.
Is it any good? Bastion has earned more than 100 industry accolades from dozens of different publications, including spots of Best of the Year lists from TIME, the Associated Press, NPR, CNN, USA Today, Entertainment Weekly, Wired, and more.
Who is the developer? That's us. Bastion is the debut title from Supergiant Games, and we're a small independent studio that started in San Jose, California (we're now in San Francisco). Our team includes former members of Electronic Arts' Command & Conquer franchise and Infinity Ward's Modern Warfare franchise. We moved on from working for giant publishers to make games our way. If you'd like to know more about us, you can see how we operate and what's gone into the making of our first game in the Building the Bastion documentary series featured at GiantBomb.com.
Who is the publisher? Bastion is published by Warner Bros., our distribution partner for this title. Read this for the full announcement about our partnership around the game.
Where can I get your soundtrack? The Bastion Original Soundtrack is now available at our online store! Bastion includes an hour of original music composed and created by our audio director, Darren Korb. Darren started making music for Bastion relatively early in development as we were working to define the exact tone we wanted to strike with the game. As we started talking about a fantasy frontier world, Darren came up with a musical style he calls "acoustic frontier trip-hop", which struck the balance we were looking for. You'll hear this musical style all throughout the game. The Bastion Original Soundtrack is also available through the Steam Store.
What platforms is it available for and what is the release date? Bastion launched on Xbox LIVE Arcade on July 20 as the first title in the fourth annual Summer of Arcade. Visit the game's official page on Xbox.com.
Bastion launched on PC on August 16, 2011 on the Steam Store. Visit Bastion's Steam page for more information. Bastion is also available from other select digital retailers.
Bastion launched on December 9, 2011 on the Chrome Web Store, where you could play the game right in your browser! Unfortunately, this version is no longer available due to some Chrome services that are no longer supported.
Bastion launched on April 26, 2012 on the Mac App Store. Visit Bastion's page on the Mac App Store to download it.
Bastion for Linux launched on June 1, 2012 on the Ubuntu Software Center. Visit Bastion's page on the Ubuntu Software Center to download it.
Bastion for iPad launched on August 29, 2012 on the App Store. An update released on November 14, 2012 added compatibility for iPhone 4S and iPhone 5. Visit Bastion's page on the App Store to download it.
Bastion for PlayStation 4 launched on April 7, 2015 on the PlayStation Store. Visit Bastion's page on the PlayStation Store to download it. Bastion for the Vita launched later that year on December 5, 2015. The two versions are cross-buy-enabled.
Bastion for Xbox One launched on December 12, 2016 on the Microsoft Store. Visit Bastion's page on the Microsoft Store to download it.
Bastion is coming to Nintendo Switch on September 13, 2018!
What is the game's content rating? The game is rated E10+ by the ESRB, and 12+ by PEGI, USK, CERO, ACB, and GRB. The ESRB cited the game's fantasy violence, animated blood, and alcohol and tobacco reference.
Is there a playable demo available? Yes, there is a free demo available on Steam. There is also a free trial version of Bastion on Xbox LIVE Arcade, containing the prologue of the game. This early portion introduces the reactive narrator and the story, the style of play including several different weapons and secret skills, various aspects of character customization through the use of specially-brewed Spirits, and of course our lush gameworld. As such, the demo should provide a good sense of what the full experience has to offer.
How big is the development team? During Bastion's development, Supergiant Games was a core team of seven including our voice actor whose performance is so integral to the game. To learn more about us, visit the Team page. In addition to the core team, we got invaluable assistance from some of our friends and former colleagues in disciplines like animation, 3D modeling, and quality assurance.
How long was the game in development? Bastion started development in September 2009, so development took a little less than two years for the original Xbox 360 version of the game.
What engine is the game running on? Bastion runs on our own proprietary tools and technology, which were written in C# by Gavin Simon expressly for this game.
Which languages does the game support besides English? Bastion's voiceover is in English only. The game's text and subtitles are available in English, French, Italian, German, and Spanish.
We decided not to localize the voiceover for a variety of reasons, the most important of which is the quality of the English voiceover performance. We worked very closely with Logan our voice actor in countless recording sessions to get the timing and tone of the performance just right for the game, and we could not have replicated this relationship with any other actor. Further, the in-game voiceover is timed manually and carefully, to fractions of a second. All that said, we feel the English voiceover will lead to the best possible experience even for players who don't speak the language, since even the tone of the voice is important to the game.
What is the story of the game about? In Bastion, you play as a young man who wakes up to find his world shattered to pieces in a surreal catastrophe called the Calamity. You head for a place called the Bastion, where your people were supposed to go in case anything ever went wrong. But all you find there is an old man... who believes he can fix everything that's happened, but he needs your help. You then seek out the materials necessary to complete the Bastion and realize its true power.
This story unfolds through the use of real-time narration, so you will be piecing together the mysteries of the gameworld every step of the way, as the narrator conveys the greater meaning behind your every action.
What do you mean when you say the combat rewards finesse and experimentation? Bastion is designed to be an active, action-packed experience. In some role-playing games, the difference between victory and defeat can boil down to how high your stats are and how good your equipment is, rather than on your skill as a player. In Bastion, the combat has much more of an action-oriented feel, where you'll have to keep moving to evade or defend against your foes, take advantage of the terrain you're fighting in, and attack when you see an opening.
As you gain experience levels, rather than simply becoming more powerful, you will gain access to more and more options with which you can custom-tailor your playstyle to best suit your preferences. The numerous weapons in the game are not designed in a way where each one is bigger and better than the rest. All weapons remain viable throughout the game and can be upgraded and paired in a variety of different ways. The game makes it easy to try different options for customizing your character, so you won't feel like you're locked in to choices you made early on.
How long is the game? We aimed to create a game with a "just right" length and scope – the kind of game that feels truly complete in every sense – but we know that players have very different expectations about optimal game length. Bastion is paced such that you will spend no time grinding for experience or loot, or performing the kinds of menial tasks that can pad the length of some games. Even so, in our tests the average player usually takes from 8 to 10 hours to play from start to finish the first time. The game includes a lot of optional content and offers a variety of reasons to revisit the story after you finish it the first time, so Bastion can last you a good long while if you want it to.
How open-ended is the game? Bastion is designed to feel like a grand adventure with a clear purpose, so it isn't the sort of game in which you'll spend time wandering aimlessly looking for things to do. However, the structure of the game means you will always be given a choice of different areas to explore. Some areas must be completed to advance the story while others are purely optional but will reward you in different ways should you choose to complete them.
The moment-to-moment combat in the game is also quite open-ended, in the sense that you will have access to a growing number of viable options for configuring your character. Choosing different weapons, upgrades, secret skills, and spirits will result in a significantly different experience.
How much puzzle-solving is in the game? Bastion isn't a game about puzzle-solving. Puzzles didn't align well with the type of play experience we wanted, in that we never want the player to feel "stumped" about how to proceed. We didn't want to slow the pace of the game with a lot of puzzles.
What are some of the ways in which you can customize your character in Bastion? Some of the main ways in which you can customize your character and playstyle in Bastion is through making different choices in the Distillery, Arsenal, and Forge structures.
The Distillery contains a variety of specially-brewed Spirits, which can enhance your abilities in a variety of ways by providing various passive bonuses. For example, Werewhiskey grants you a 100% chance to deal critical hits for bonus damage, but only when your health is very low. Alternately, Bull Brandy makes you more resistant to damage. As you gain levels, your drink limit increases, allowing you to benefit from more Spirits at once.
source:https://www.supergiantgames.com/blog/bastion-faq/
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